Before we start, a few things about Final Fantasy for the uninitiated. It’s a Japanese Role-Playing-Game series created by Squaresoft (now Square Enix, which is pretty much the JRPG company), and it is pretty much the classic JRPG series (at least in the US). There are 14 main games, all unconnected, and about fifty billion sequels, spinoffs, etc. Most gamers (including me) started their foray into fantasy RPGs with a Final Fantasy game. And no, at the rate they’re going, there will probably never be a Final Final Fantasy.
Final Fantasy IX
Synopsis: Zidane Tribal is a member of Tantalus, a traveling theater troupe-cum-band of thieves, who have been hired to kidnap Crown Princess Garnet of Alexandria under the cover of performing a popular play. But when Garnet herself asks Tantalus to kidnap her, the chain of events that follows finds Zidane separated from his companions and drawn into the conflict looming between the four great nations of the Mist Continent. As Zidane and Garnet flee from the power-hungry Queen Brahne, they begin to uncover a plot that goes far beyond the threat of war, and could in fact lead to the destruction of the world…
Review: Let’s get one thing out of the way first.
In this blog, video games are to be treated with the exact same respect as any other form of media. I’m not talking about a shoot-em-up or a text adventure– games on a blog like this are going to have substance.
Everyone okay with that? Good. Now let’s move one.
So… you know how I mentioned that medieval/European steampunk/magitech-y style was my favorite fantasy setting?
Yeah, that all started with this game. I was about eleven when I first played it, so I was already way into both fantasy and video games, but this style was new to me. I had already played the groundbreaking Final Fantasy VII and thus had all my expectations for what a game should be like pretty much blown out of the water, but the visuals in FFIX just clicked with me.
I mean, yes, the game is eleven years old, so of course it’s going to look dated now, but I maintain that it’s one of the best-looking games for the original Playstation. And really, there’s a whole lot of beautiful and detailed worldbuilding going on, and you know how much I love worldbuilding. The one thing that always bugged me a little about the game’s appearance were the appearance of the people, as the combination of realistic graphics and an exaggerated comic style felt a bit off. However, I always get used to it after playing for a little while, and it doesn’t hurt the game’s tone at all. (People who dismiss FFIX as a “kiddy game” because of the art style? Go away.)
The music is some of Nobuo Uematsu’s best work– and considering he’s one of the most famous video game composers of all time, that’s saying something. However, it’s more like the entire soundtrack overall is good, rather than there being a few really standout tunes (not that I don’t have my favorites, of course). There is no voice acting at all, since this is an old game, but thankfully the localization team did a great job with the massive amounts of dialogue typical for a JRPG. In fact, this is one of the best English scripts of its time. (I have heard great things about Vagrant Story, another Square game, but I’ll have to see it to believe it.)